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Join address and extra ports

Copy the game address from Overview or Network → Addresses. Extra ports are assigned by the panel.

29 Sept 2026·1 min read·PylonHosting
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Players join with the public Game address. Extra ports are for plugins such as voice chat or a web map. The panel assigns the port number.

1. Copy the address on Overview

The public address is on the server header. Use that Game address rather than any internal service details. If a port is required, it is included in that address.

1 Copy the public Address. 2 Start the server when players should be able to join.
1 Copy the public Address. 2 Start the server when players should be able to join.

2. Or open Network → Addresses

Click Network, then Addresses. Your included join address is listed there. Custom extra names depend on the plan.

1 Network, 2 Addresses, 3 Additional ports.
1 Network, 2 Addresses, 3 Additional ports.
1 You are on Addresses. 2 Copy the included Game address.
1 You are on Addresses. 2 Copy the included Game address.

3. Extra ports for plugins

Open Network → Additional ports. Give the port a label, pick the protocol, then press Allocate safe port. The panel assigns a safe available number. Configure the plugin to use the port shown there.

1 Label the port, 2 Allocate safe port, 3 use the assigned Voice chat port in the plugin.
1 Label the port, 2 Allocate safe port, 3 use the assigned Voice chat port in the plugin.
  1. 1
    Copy the Game address

    Use Overview or Network → Addresses.

  2. 2
    Allocate extra ports

    The panel chooses the number. Point the plugin at it.

Still stuck?

Match the error, then ask if you still need help

Most console and join issues are already in the guides. Copy the ERRORS line first. Open a ticket only if the steps still fail.